Rendering Engine 0.2.9
Modular Graphics Rendering Engine | v0.2.9
rendering_engine::Actor Member List

This is the complete list of members for rendering_engine::Actor, including all inherited members.

Actor(Scene &scene)rendering_engine::Actor
Actor(const Actor &)=deleterendering_engine::Actor
bPendingDestroyrendering_engine::Actorprotected
bUpdateOnTickrendering_engine::Actorprotected
CreateSubobject(V arg)rendering_engine::Actorprotected
CreateSubobject(StaticMeshParams params)rendering_engine::Actorprotected
Destroy()rendering_engine::Actor
GetPosition() constrendering_engine::Actor
GetRenderContext() constrendering_engine::Actor
GetRotation() constrendering_engine::Actor
GetScale() constrendering_engine::Actor
GetTransform()rendering_engine::Actor
GetTransform() constrendering_engine::Actor
Initialize()rendering_engine::Actorvirtual
IsPendingDestroy() constrendering_engine::Actorinline
mRootComponentrendering_engine::Actorprotected
operator=(const Actor &)=deleterendering_engine::Actor
Scenerendering_engine::Actorfriend
SetPosition(const glm::vec3 &position)rendering_engine::Actor
SetRotation(const glm::vec3 &rotation)rendering_engine::Actor
SetScale(const glm::vec3 &scale)rendering_engine::Actor
Shutdown()rendering_engine::Actorprotectedvirtual
Update(float deltaTime)rendering_engine::Actorvirtual
~Actor()rendering_engine::Actorvirtual