Rendering Engine 0.2.9
Modular Graphics Rendering Engine | v0.2.9
rendering_engine::ModelCache Member List

This is the complete list of members for rendering_engine::ModelCache, including all inherited members.

CreateQuad2D()rendering_engine::ModelCache
GetMeshRenderResources(std::string filename)rendering_engine::ModelCache
GetMeshResources(std::string filename)rendering_engine::ModelCache
GetSizeInGPU() constrendering_engine::ModelCacheinline
GetSizeInRAM() constrendering_engine::ModelCacheinline
LoadCustomMesh(std::string meshName, std::vector< glm::vec2 > positions2D, std::vector< glm::vec2 > texCoords, std::vector< glm::vec4 > colors, std::vector< std::uint32_t > indices)rendering_engine::ModelCache
LoadModelsFromFolder(std::string pathToFolder)rendering_engine::ModelCache
LoadModelsFromPackage()rendering_engine::ModelCache
mModelsrendering_engine::ModelCacheprotected
ModelCache(IRenderer *renderer)rendering_engine::ModelCache
mRendererrendering_engine::ModelCacheprotected
mTotalSizeGPUrendering_engine::ModelCacheprotected
mTotalSizeRAMrendering_engine::ModelCacheprotected
OnRenderResourcesRebuild() overriderendering_engine::ModelCacheprotectedvirtual
OnRenderResourcesRelease() overriderendering_engine::ModelCacheprotectedvirtual
ReleaseAll()rendering_engine::ModelCache
ReleaseAllFromGPU()rendering_engine::ModelCache
ReleaseModelFromGPU(std::string filename)rendering_engine::ModelCache
UploadModelToGPU(std::string filename)rendering_engine::ModelCache
UploadModelToRAM(std::string path)rendering_engine::ModelCache
UploadModelToRAM(std::string fileName, std::vector< uint8_t > const &fileBytes)rendering_engine::ModelCache
~IRendererObserver()=defaultrendering_engine::IRendererObservervirtual
~ModelCache()rendering_engine::ModelCache