Rendering Engine 0.2.9
Modular Graphics Rendering Engine | v0.2.9
rendering_engine::Sprite2D Member List

This is the complete list of members for rendering_engine::Sprite2D, including all inherited members.

AddRenderBatch(std::string meshName, std::string materialName)rendering_engine::DrawableComponentprotected
bUpdateOnTickrendering_engine::DrawableComponentprotected
Destroy() overriderendering_engine::Drawable2Dvirtual
Draw(const Camera2D &camera) overriderendering_engine::Sprite2Dvirtual
Drawable2D(RenderResourceContext renderContext, Scene &scene)rendering_engine::Drawable2D
DrawableComponent(RenderResourceContext renderContext, Scene &scene)rendering_engine::DrawableComponent
DrawableComponent(const DrawableComponent &)=deleterendering_engine::DrawableComponent
GetPosition() constrendering_engine::Drawable2D
GetRotation() constrendering_engine::Drawable2D
GetScale() constrendering_engine::Drawable2D
GetTransform()rendering_engine::Drawable2D
GetTransform() constrendering_engine::Drawable2D
Initialize() overriderendering_engine::Sprite2Dvirtual
mRenderBatchesrendering_engine::DrawableComponentprotected
mRenderContextrendering_engine::DrawableComponentprotected
mScenerendering_engine::DrawableComponentprotected
mSceneComponentrendering_engine::Drawable2Dprotected
mTextureNamerendering_engine::Sprite2Dprotected
mTextureRespectiveScalerendering_engine::Sprite2Dprotected
operator=(const Sprite2D &rhs)=deleterendering_engine::Sprite2D
rendering_engine::Drawable2D::operator=(const DrawableComponent &)=deleterendering_engine::DrawableComponent
SetPosition(const glm::vec2 &position)rendering_engine::Drawable2D
SetRotation(float angleDegrees)rendering_engine::Drawable2D
SetScale(const glm::vec2 &scale)rendering_engine::Drawable2D
SetSpriteScale(float scale)rendering_engine::Sprite2D
Shutdown()rendering_engine::DrawableComponentvirtual
Sprite2D(RenderResourceContext renderContext, Scene &scene, std::string textureName)rendering_engine::Sprite2D
Sprite2D(const Sprite2D &rhs)=deleterendering_engine::Sprite2D
Update(float deltaTime) overriderendering_engine::Sprite2Dvirtual
UpdateOnTick(bool in)rendering_engine::DrawableComponent
~DrawableComponent()=defaultrendering_engine::DrawableComponentvirtual