Rendering Engine 0.2.9
Modular Graphics Rendering Engine | v0.2.9
rendering_engine::TextureCache Member List

This is the complete list of members for rendering_engine::TextureCache, including all inherited members.

GetSizeInGPU() constrendering_engine::TextureCache
GetSizeInRAM() constrendering_engine::TextureCache
GetTextureRenderResources(std::string filename)rendering_engine::TextureCache
GetTextureResources(std::string filename)rendering_engine::TextureCache
LoadTexture(std::string textureName, ImageData imageData)rendering_engine::TextureCache
LoadTexturesFromFolder(std::string pathToFolder)rendering_engine::TextureCache
LoadTexturesFromPackage()rendering_engine::TextureCache
mRendererrendering_engine::TextureCacheprotected
mTexturesrendering_engine::TextureCacheprotected
mTotalSizeGPUrendering_engine::TextureCacheprotected
mTotalSizeRAMrendering_engine::TextureCacheprotected
OnRenderResourcesRebuild() overriderendering_engine::TextureCacheprotectedvirtual
OnRenderResourcesRelease() overriderendering_engine::TextureCacheprotectedvirtual
ReleaseAll()rendering_engine::TextureCache
ReleaseAllFromGPU()rendering_engine::TextureCache
ReleaseTextureFromGPU(std::string textureName)rendering_engine::TextureCache
TextureCache(IRenderer *renderer)rendering_engine::TextureCache
UploadTextureToGPU(std::string textureName)rendering_engine::TextureCache
UploadTextureToRAM(std::string path)rendering_engine::TextureCache
UploadTextureToRAM(std::string textureFileName, std::vector< uint8_t > const &fileBytes)rendering_engine::TextureCache
UploadTextureToRAM(std::string textureName, ImageData imageData)rendering_engine::TextureCache
~IRendererObserver()=defaultrendering_engine::IRendererObservervirtual
~TextureCache()rendering_engine::TextureCache