![]() |
Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
|
This is the complete list of members for rendering_engine::SceneComponent2D, including all inherited members.
| GetModelMatrix() const | rendering_engine::SceneComponent2D | inline |
| GetPosition() const | rendering_engine::SceneComponent2D | inline |
| GetRotation() const | rendering_engine::SceneComponent2D | inline |
| GetScale() const | rendering_engine::SceneComponent2D | inline |
| mModelMatrix | rendering_engine::SceneComponent2D | protected |
| mPosition | rendering_engine::SceneComponent2D | protected |
| mRotation | rendering_engine::SceneComponent2D | protected |
| mScale | rendering_engine::SceneComponent2D | protected |
| SceneComponent2D() | rendering_engine::SceneComponent2D | |
| SetPosition(const glm::vec2 &position) | rendering_engine::SceneComponent2D | |
| SetRotation(float angleDegrees) | rendering_engine::SceneComponent2D | |
| SetScale(const glm::vec2 &scale) | rendering_engine::SceneComponent2D | |
| UpdateModelMatrix() | rendering_engine::SceneComponent2D | |
| ~SceneComponent2D()=default | rendering_engine::SceneComponent2D | virtual |