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Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
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This is the complete list of members for rendering_engine::SceneManager, including all inherited members.
| CreateScene(const std::string &name, SceneManager &sm) | rendering_engine::SceneManager | static |
| Draw() | rendering_engine::SceneManager | virtual |
| Factory typedef | rendering_engine::SceneManager | |
| GetApplication() | rendering_engine::SceneManager | |
| GetPendingRegistrations() | rendering_engine::SceneManager | static |
| GetRenderResourceContext() const | rendering_engine::SceneManager | |
| Initialize() | rendering_engine::SceneManager | virtual |
| LoadScene(std::string sceneName) | rendering_engine::SceneManager | |
| RegisterScene(const std::string &name, Factory factory) | rendering_engine::SceneManager | static |
| SceneManager(IRenderer *renderer, IApplication *app) | rendering_engine::SceneManager | |
| Shutdown() | rendering_engine::SceneManager | virtual |
| sStartSceneName | rendering_engine::SceneManager | inlinestatic |
| Update(float deltaTime) | rendering_engine::SceneManager | virtual |
| ~SceneManager() | rendering_engine::SceneManager |