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Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
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This is the complete list of members for rendering_engine::VertexSkinnedPositionTextureNormalTangent, including all inherited members.
| boneIndices | rendering_engine::VertexSkinnedPositionTextureNormalTangent | |
| boneWeights | rendering_engine::VertexSkinnedPositionTextureNormalTangent | |
| normal | rendering_engine::VertexSkinnedPositionTextureNormalTangent | |
| position | rendering_engine::VertexSkinnedPositionTextureNormalTangent | |
| tangent | rendering_engine::VertexSkinnedPositionTextureNormalTangent | |
| textureCoordinates | rendering_engine::VertexSkinnedPositionTextureNormalTangent | |
| VertexSkinnedPositionTextureNormalTangent()=default | rendering_engine::VertexSkinnedPositionTextureNormalTangent | |
| VertexSkinnedPositionTextureNormalTangent(const glm::vec3 &pos, const glm::vec2 &uv, const glm::vec3 &nrm, const glm::vec3 &tan, const glm::uvec4 &indices, const glm::vec4 &weights) | rendering_engine::VertexSkinnedPositionTextureNormalTangent | inline |