Rendering Engine 0.2.9
Modular Graphics Rendering Engine | v0.2.9
rendering_engine::StaticMeshParams Struct Reference

#include <static_mesh.hpp>

Public Attributes

std::string meshName
 
std::unordered_map< uint32_t, std::string > materials
 
bool castShadows = false
 
bool receiveShadows = false
 

Detailed Description

Definition at line 18 of file static_mesh.hpp.

Member Data Documentation

◆ castShadows

bool rendering_engine::StaticMeshParams::castShadows = false

Definition at line 25 of file static_mesh.hpp.

◆ materials

std::unordered_map<uint32_t, std::string> rendering_engine::StaticMeshParams::materials

Definition at line 23 of file static_mesh.hpp.

◆ meshName

std::string rendering_engine::StaticMeshParams::meshName

Definition at line 20 of file static_mesh.hpp.

◆ receiveShadows

bool rendering_engine::StaticMeshParams::receiveShadows = false

Definition at line 26 of file static_mesh.hpp.


The documentation for this struct was generated from the following file: