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Rendering Engine 0.2.9
Modular Graphics Rendering Engine | v0.2.9
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#include <static_mesh.hpp>
Public Attributes | |
| std::string | meshName |
| std::unordered_map< uint32_t, std::string > | materials |
| bool | castShadows = false |
| bool | receiveShadows = false |
Definition at line 18 of file static_mesh.hpp.
| bool rendering_engine::StaticMeshParams::castShadows = false |
Definition at line 25 of file static_mesh.hpp.
| std::unordered_map<uint32_t, std::string> rendering_engine::StaticMeshParams::materials |
Definition at line 23 of file static_mesh.hpp.
| std::string rendering_engine::StaticMeshParams::meshName |
Definition at line 20 of file static_mesh.hpp.
| bool rendering_engine::StaticMeshParams::receiveShadows = false |
Definition at line 26 of file static_mesh.hpp.