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Rendering Engine 0.2.9
Modular Graphics Rendering Engine | v0.2.9
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CPU-side mesh data for glyph quads. More...
#include <text_block_2d.hpp>
Public Attributes | |
| std::vector< glm::vec2 > | positions2D |
| std::vector< glm::vec2 > | texCoords |
| std::vector< glm::vec4 > | colors |
| std::vector< std::uint32_t > | indices |
CPU-side mesh data for glyph quads.
Definition at line 127 of file text_block_2d.hpp.
| std::vector<glm::vec4> rendering_engine::TextBlock2D::Mesh::colors |
Definition at line 131 of file text_block_2d.hpp.
| std::vector<std::uint32_t> rendering_engine::TextBlock2D::Mesh::indices |
Definition at line 132 of file text_block_2d.hpp.
| std::vector<glm::vec2> rendering_engine::TextBlock2D::Mesh::positions2D |
Definition at line 129 of file text_block_2d.hpp.
| std::vector<glm::vec2> rendering_engine::TextBlock2D::Mesh::texCoords |
Definition at line 130 of file text_block_2d.hpp.