Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
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rendering_engine::MaterialSettings Struct Reference

Settings required to define a material instance. More...

#include <material_types.hpp>

Public Attributes

std::string materialName
MaterialDomain materialDomain
BlendMode blendMode
ShadingModel shadingModel

Detailed Description

Settings required to define a material instance.

Definition at line 44 of file material_types.hpp.

Member Data Documentation

◆ blendMode

BlendMode rendering_engine::MaterialSettings::blendMode

Definition at line 48 of file material_types.hpp.

◆ materialDomain

MaterialDomain rendering_engine::MaterialSettings::materialDomain

Definition at line 47 of file material_types.hpp.

◆ materialName

std::string rendering_engine::MaterialSettings::materialName

Definition at line 46 of file material_types.hpp.

◆ shadingModel

ShadingModel rendering_engine::MaterialSettings::shadingModel

Definition at line 49 of file material_types.hpp.


The documentation for this struct was generated from the following file: