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Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
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Holds indices of Vulkan queue families supporting required operations. More...
#include <vulkan_renderer.hpp>
Public Member Functions | |
| bool | IsComplete () |
| Checks if both required queue families are available. | |
Public Attributes | |
| std::optional< uint32_t > | graphicsFamily |
| std::optional< uint32_t > | presentFamily |
Holds indices of Vulkan queue families supporting required operations.
Definition at line 25 of file vulkan_renderer.hpp.
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inline |
Checks if both required queue families are available.
Definition at line 30 of file vulkan_renderer.hpp.
| std::optional<uint32_t> rendering_engine::QueueFamilyIndices::graphicsFamily |
Definition at line 27 of file vulkan_renderer.hpp.
| std::optional<uint32_t> rendering_engine::QueueFamilyIndices::presentFamily |
Definition at line 28 of file vulkan_renderer.hpp.