![]() |
Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
|
Describes window and display configuration for the application. More...
#include <i_application.hpp>
Public Attributes | |
| std::string | name |
| The window or application name. | |
| bool | isFullScreen |
| Whether the application runs in fullscreen mode. | |
| unsigned int | width |
| Screen or window width in pixels. | |
| unsigned int | height |
| Screen or window height in pixels. | |
Describes window and display configuration for the application.
This structure holds parameters defining how the application window or rendering surface is initialized, including its name, resolution, and display mode.
Definition at line 22 of file i_application.hpp.
| unsigned int rendering_engine::ScreenSettings::height |
Screen or window height in pixels.
Definition at line 31 of file i_application.hpp.
| bool rendering_engine::ScreenSettings::isFullScreen |
Whether the application runs in fullscreen mode.
Definition at line 27 of file i_application.hpp.
| std::string rendering_engine::ScreenSettings::name |
The window or application name.
Definition at line 25 of file i_application.hpp.
| unsigned int rendering_engine::ScreenSettings::width |
Screen or window width in pixels.
Definition at line 29 of file i_application.hpp.