Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
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vulkan_renderer.cpp File Reference
#include "version.h"
#include "vulkan_renderer.hpp"
#include "i_renderer_observer.hpp"
#include "vulkan_texture_resources.hpp"
#include "vulkan_material_resources.hpp"
#include "vulkan_mesh_resources.hpp"
#include "vulkan_render_resources.hpp"
#include "utility.hpp"
#include "material.hpp"
#include "texture_cache.hpp"
#include <stdexcept>
#include <iostream>
#include <set>
#include <algorithm>
#include <array>

Go to the source code of this file.

Namespaces

namespace  rendering_engine

Variables

const bool rendering_engine::enableValidationLayers = true