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Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
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High-resolution clock for updating application time. More...
#include <chrono>Go to the source code of this file.
Classes | |
| class | rendering_engine::AppClock |
| Provides high-resolution timing for frame updates. More... | |
Namespaces | |
| namespace | rendering_engine |
High-resolution clock for updating application time.
AppClock measures precise frame timing using std::chrono::high_resolution_clock and updates an associated AppTime instance each frame. It tracks the start, last, and current timestamps, enabling the engine to compute total and delta time values.
Definition in file app_clock.hpp.