Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
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image_data.hpp File Reference
#include <cstdint>
#include <iostream>
#include <vector>
#include <algorithm>

Go to the source code of this file.

Classes

struct  rendering_engine::Color
 Represents a color with red, green, blue, and alpha channels. More...
class  rendering_engine::ImageData
 Represents raw 2D image data stored in memory. More...

Namespaces

namespace  rendering_engine