Rendering Engine 0.2.9
Modular Graphics Rendering Engine | v0.2.9
material.hpp File Reference
#include <string>
#include <unordered_map>
#include <memory>
#include <glm/glm.hpp>
#include <glm/vec3.hpp>
#include <glm/vec4.hpp>
#include "material_types.hpp"

Go to the source code of this file.

Classes

class  rendering_engine::Material
 Represents a material instance with parameter values, texture bindings, and rendering configuration. More...
 

Namespaces

namespace  rendering_engine
 

Macros

#define GLM_FORCE_RADIANS
 
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
 

Macro Definition Documentation

◆ GLM_FORCE_DEPTH_ZERO_TO_ONE

#define GLM_FORCE_DEPTH_ZERO_TO_ONE

Definition at line 12 of file material.hpp.

◆ GLM_FORCE_RADIANS

#define GLM_FORCE_RADIANS

Definition at line 11 of file material.hpp.