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Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
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#include <map>#include <vector>#include <string>#include <cstdint>Go to the source code of this file.
Classes | |
| class | rendering_engine::ModelMaterial |
| Represents a single material imported from a 3D model file. More... | |
Namespaces | |
| namespace | rendering_engine |
Enumerations | |
| enum | rendering_engine::TextureType { rendering_engine::Difffuse = 0 , rendering_engine::SpecularMap , rendering_engine::Ambient , rendering_engine::Emissive , rendering_engine::Heightmap , rendering_engine::NormalMap , rendering_engine::SpecularPowerMap , rendering_engine::DisplacementMap , rendering_engine::LightMap , rendering_engine::Begin = Difffuse , rendering_engine::End = LightMap } |
| Enumerates supported texture map types for imported materials. More... | |