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Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
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#include <iostream>#include <cstdint>#include <fstream>#include <string>#include <vector>#include "boost/filesystem.hpp"#include "rendering_engine_export.hpp"Go to the source code of this file.
Classes | |
| struct | rendering_engine::AppConfig |
| Basic application settings loaded from a configuration file. More... | |
| struct | rendering_engine::PackEntry |
| Metadata describing one file stored inside a packed asset archive. More... | |
| class | rendering_engine::Utility |
| Provides static helper methods for file I/O and path management. More... | |
| class | rendering_engine::Enum< T > |
| class | rendering_engine::Enum< T >::Iterator |
Namespaces | |
| namespace | rendering_engine |
Typedefs | |
| using | rendering_engine::PackEntries = std::unordered_map<std::string, PackEntry> |