Rendering Engine 0.2.0
Modular Graphics Rendering Engine | v0.2.0
Loading...
Searching...
No Matches
utility.hpp File Reference
#include <iostream>
#include <cstdint>
#include <fstream>
#include <string>
#include <vector>
#include "boost/filesystem.hpp"
#include "rendering_engine_export.hpp"

Go to the source code of this file.

Classes

struct  rendering_engine::AppConfig
 Basic application settings loaded from a configuration file. More...
struct  rendering_engine::PackEntry
 Metadata describing one file stored inside a packed asset archive. More...
class  rendering_engine::Utility
 Provides static helper methods for file I/O and path management. More...
class  rendering_engine::Enum< T >
class  rendering_engine::Enum< T >::Iterator

Namespaces

namespace  rendering_engine

Typedefs

using rendering_engine::PackEntries = std::unordered_map<std::string, PackEntry>