Rendering Engine
0.2.9
Modular Graphics Rendering Engine | v0.2.9
quad_2d.hpp
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// This file is part of the Rendering Engine project.
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// Author: Alexander Obzherin <alexanderobzherin@gmail.com>
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// Copyright (c) 2026 Alexander Obzherin
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// Distributed under the terms of the zlib License. See LICENSE.md for details.
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#pragma once
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#include "
rendering_engine_export.hpp
"
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#include "
drawable_2d.hpp
"
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namespace
rendering_engine
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{
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class
Scene;
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/**
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* @class Quad2D
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* @brief 2D drawable component for rendering rectangular primitives.
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*
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* Represents a simple 2D quad used for sprites, UI widgets, text, or procedural
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* materials. Provides a lightweight implementation of a 2D drawable
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* with transform and material properties inherited from Drawable2D.
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*
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* @note Not copyable or assignable.
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* @see Drawable2D, DrawableComponent, SceneComponent2D, Camera2D
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*/
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class
RE_API
Quad2D
:
public
Drawable2D
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{
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public
:
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/**
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* @brief Constructs the Quad2D with a render context.
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* @param renderContext Resource context.
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*/
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Quad2D
(
RenderResourceContext
renderContext,
Scene
& scene);
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/**
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* @copydoc DrawableComponent::Initialize
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*/
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void
Initialize()
override
;
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/**
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* @copydoc DrawableComponent::Update
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*/
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void
Update(
float
deltaTime)
override
;
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/**
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* @copydoc Drawable2D::Draw
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*/
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void
Draw(
const
Camera2D
& camera)
override
;
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Quad2D
(
const
Quad2D
& rhs) =
delete
;
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Quad2D
&
operator=
(
const
Quad2D
& rhs) =
delete
;
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};
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}
// namespace rendering_engine
rendering_engine::Camera2D
Represents a 2D camera with position, rotation, and zoom control.
Definition:
camera_2d.hpp:36
rendering_engine::Drawable2D
2D drawable component for rendering objects in 2D space.
Definition:
drawable_2d.hpp:27
rendering_engine::Quad2D
2D drawable component for rendering rectangular primitives.
Definition:
quad_2d.hpp:26
rendering_engine::Quad2D::Quad2D
Quad2D(const Quad2D &rhs)=delete
rendering_engine::Quad2D::operator=
Quad2D & operator=(const Quad2D &rhs)=delete
rendering_engine::Scene
Base class representing a renderable scene.
Definition:
scene.hpp:44
drawable_2d.hpp
rendering_engine
Definition:
actor.hpp:13
rendering_engine_export.hpp
RE_API
#define RE_API
Definition:
rendering_engine_export.hpp:10
rendering_engine::RenderResourceContext
Aggregates pointers to global rendering resource managers.
Definition:
render_resource_context.hpp:26
RenderingEngine
RenderingLibrary
Include
quad_2d.hpp
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