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Rendering Engine 0.2.9
Modular Graphics Rendering Engine | v0.2.9
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#include "drawable_2d.hpp"#include "rendering_engine_export.hpp"#include "vertex_declarations.hpp"#include <cstdint>#include <string>#include <vector>#include <iostream>#include <unordered_map>#include <glm/glm.hpp>Go to the source code of this file.
Classes | |
| class | rendering_engine::TextBlock2D |
| 2D drawable representing a block of rendered text. More... | |
| struct | rendering_engine::TextBlock2D::Properties |
| struct | rendering_engine::TextBlock2D::Mesh |
| CPU-side mesh data for glyph quads. More... | |
| struct | rendering_engine::TextBlock2D::GlyphQuad |
| Renderable quad representing a single glyph. More... | |
| struct | rendering_engine::TextBlock2D::ShapedGlyph |
| Result of text shaping for a single glyph. More... | |
Namespaces | |
| namespace | rendering_engine |
Enumerations | |
| enum class | rendering_engine::TextAlign { rendering_engine::Left = 0 , rendering_engine::Center , rendering_engine::Right } |
| Horizontal alignment mode for text layout. More... | |